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Friday Feature

Posted in DH Blog, and Friday Feature

By: Hayley Brazier and Heidi Kaufman

Welcome back to the blog! Even though we’ve got just a few weeks left in the spring quarter, we still have great DH opportunities to bring you. Please take note of the flyer below, which is a DH talk hosted by the Department of History. We hope to see some of you there!

A futuristic image of striped lines in red, black, green, and white that accompanies a flyer for an upcoming Digital Humanities event


  1. Digital Methods Lead (Fixed term, 2019)

Deadline: 22 May 2019
Institution: King’s Digital Lab, King’s College

About: “The post holder will work with the Director, King’s Digital Lab (KDL) and other staff across the Faculty of Arts & Humanities, to build capacity in digital methods training and technical teaching support, modelled on European best practices embedded in DARIAH. Their primary goal will be to ensure teaching resources available via DARIAH Teach are made available to the King’s College London 2029 education strategy. They will also work with key stakeholders in KDL and across Faculty to produce a draft Digital Methods syllabus for deployment in future years.

The successful candidate will have demonstrable passion for digital humanities pedagogy, and experience designing and delivering digital methods courses. They will ideally also have the technical knowledge required to teach introductory programming and provide technical support for cloud-based systems. Understanding of software development best practice is desirable but not essential.”


  1. Research Software UI/UX Designer

Deadline: 21 May 2019
Institution: King’s Digital Lab, King’s College

About: “The RS UI/UX Designer will work with analysts, developers, clients, and stakeholders throughout the research process from concept development to technical delivery. You will develop requirements and evaluate the technical feasibility of different development approaches, and then implement them in partnership with technical teams. You will be able to work with institutional brand specialists and external design teams. You will have strengths with industry design products such as Adobe Creative Suite (or equivalent) software, and solid technical understanding of HTML, CSS, Javascript and/or relevant technical frameworks. You will focus on maximizing both the end user experience and the impact and quality of digital research publications. An understanding of database design, data analysis, and visualization will be important, along with an ability to present information in a readable and transparent manner.”


  1. CFP: Journal of Electronic Publishing special issue on audiobooks

Deadline: 1 September 2019
Institution: Journal of Electronic Publishing

About: “Topics may include, but are not limited to:

  • Production: audiobooks in publishing workflows, the rise of audiobook-only publishers, rights management.
  • Consumption: demographic analysis, usage patterns, divergence between ebook and audiobook consumption.
  • The economics of audiobooks: subscription services, infrastructure costs, pricing models.
  • Materiality: formats, standard bodies (e.g. W3C/DAISY), media choices (CD/cassette/MP3).
  • History: precursors to audiobooks, forgotten/alternate histories and media archaeologies.
  • Geography: variation of uptake across nations, licensing/rights, audiobooks in non-Anglophone contexts
  • Accessibility and inclusivity: text-to-speech engines as audiobooks, libraries for print-disabled users, representation through narration.
  • Genre: adoption of audiobooks by genre, born-audio publications, interactive audiobook publishing.”


  1. CFP–CBI Symposium: “Just Code: Power, Inequality, and the Global Political Economy of IT”

Deadline: 15 October 2019
Institution: Charles Babbage Institute (CBI), UC Davis

About: “*Just Code: Power, Inequality, and the Global Political Economy of IT* Just Code is a one and a half day CBI symposium/workshop on how code — construed broadly, from software routines to bodies of law and
policy — structures and reinforces power relations. It will explore the often invisible ways that individuals and institutions use software, algorithms, and computerized systems to establish, legitimize, and reinforce widespread social, material, commercial, and cultural inequalities and power imbalances. The event will also examine how individuals, unions, political organizations, and other institutions use code to fight for equality and justice. Other major themes include the (pre-)history of code/algorithmic thinking; code as means of concealment or secret communications; codes of conduct in business, governance, and culture related to IT and its institutions (local and global exploitation through imperialism, human rights violations, and environmental degradation); and codes of ethics in information technology. The papers will draw from across the humanities and qualitative social sciences, including disciplines such as anthropology, sociology, science and technology studies, geography, and communications. We anticipate that papers (collectively) will examine a wide range of themes in the global business, cultural, social, legal, and environmental history of the political economy of information technology. Papers will be pre-circulated (among presenters) and we have plans to publish revised papers (after editorial and peer review) as an edited volume in the Springer History of Computing Book Series. Proposals should include a two-page curriculum vitae and a 300 to 450 word abstract (as a single PDF) that highlights the key argument(s), connection of the paper to the symposium’s topic/themes, and a description of core methods/sources.  This should be sent to  (please have your last name in the file name and use the subject line  “Just Code Symposium Proposal”). Deadline for Paper Proposals is Oct. 15, 2019 (notifications will be made within 30 days). Deadline for Submission of Papers (for those offered and accepting a place on the program) is March 31, 2020 (papers will only be pre-circulated to fellow presenters/panelists on the program, not to all registrants). Those offered and accepting a spot on the program will have to commit to participating in the entire workshop, revising their work based on feedback from peers at the event and the organizers/editors, and submitting it for consideration to the planned edited volume.


  1. Call for Applications: 2019 Forum Fellowships

Deadline: 10 June 2019
Institution: Digital Library Federation

About: “The Digital Library Federation is proud to announce that the 2019 Forum fellowship application is now open. This year, we are offering a number of fellowship opportunities to enable a diverse group of practitioners to attend the 2019 DLF Forum, to be held in Tampa, Florida, this October. We welcome applications from everyone; DLF member affiliation is only required for our DLF Student & New Professional Fellowships.  

Most awards come with full support, including:

  • DLF Forum registration
  • A complimentary room at the conference hotel for three nights (October 14-16)
  • A stipend for travel and board ($500 max; $1,000 for International Fellowship applicants)
  • Invitations to special networking opportunities
  • The option to present a short lightning talk during the conference

In return, Fellows will be asked to share a brief reflection on their experiences after the conference. Learn more and find a link to the (lightweight) application form on our site.”


  1. Call for Papers: Italian Conference of Digital Humanities (AIUCD).

Deadline: 8 September 2019
Institution: AIUCD

About: “The AIUCD 2020 conference reflects upon the implications and significance of computational processing of Humanities data. What is the methodological impact of the application of computational methods to humanities data? What consequences does it entail for humanities researchers in terms of training? Is it still necessary to talk about (and make) a distinction between “traditional” humanists and ‘digital’ humanists? Is the term ‘Digital Humanities’ still appropriate or should it be replaced with ‘Computational Humanities’ or ‘Humanities Computing’? Is the computational dimension of the research projects typically presented at AIUCD conferences /that/ methodologically distinctive?


  1. CFP: Special Issue of Philosophy & Technology on “Artificial Intelligence for Social Good”

Deadline: 1 October 2019
Institution: Philosophy & Technology

About: “We seek submissions of roughly 8,000 words in length, on the ethical, political, design-related, policy-based or cultural considerations surrounding AI4SG in theory and practice. While the motivating questions should be of a philosophical nature, we welcome high-quality submissions regardless of philosophical tradition, research methodology, school of thought, and disciplinary background. Given the diverse contexts in which AI is already being deployed, we particularly encourage submissions from perspectives traditionally underrepresented in related academic and policy debates.”


  1. Adjunct Faculty/Art History

Deadline: None provided
Institution: Westchester Community College

About: “The incumbent prepares and delivers instruction in introductory art history survey courses: Art 108: Ancient to Medieval; Art 109: Renaissance to Modern; and Art 109A: Art Since 1945. S/he actively participates in all departmental assessments and classroom management requirements. S/he will also provide regular and timely feedback to students and supervisors, and provide innovative classroom instruction to promote student success.”


  1. Assistant Professor in Digital Mapping

Deadline: 20 May 2019
Institution: University of Kentucky

About: “The Department of Geography in the College of Arts & Sciences at the University of Kentucky in Lexington, Kentucky invites applications for a tenure-track Assistant Professor of Geography in the area of digital mapping to begin July 2019. The position is a 12-month appointment to support our year-round, online graduate programs in digital mapping: New Maps Plus (NMP;

The successful candidate is expected to teach introductory and advanced graduate level courses in mapping, GIScience, and/or spatial computational approaches. Ideal candidates will have experience teaching online and in-person courses in introductory GIS, advanced GIS, cartography and map design, and programming for web cartography. Particularly desirable is the demonstrable ability to develop new courses and to create high quality and interactive learning experiences with students from a range of backgrounds. This position will focus on the NMP online graduate certificate and online Master of Science in digital mapping. Potential courses include MAP 672, MAP 673, MAP 674, MAP 675, and MAP 719 (see for details). Candidate should be familiar with ArcGIS, QGIS, OpenStreetMap, Adobe Creative Cloud, Carto, Mapbox and other open source mapping and GIS platforms, including javascript, Leaflet, and D3. The regular teaching load is 18-22 credit hours per year. The position also entails research and service responsibilities.”


  1. Adjunct Faculty In Digital Communication And Media Arts

Deadline: None Provided
Institution: DePaul University

About: “The School of Design offers a learning environment that nurtures the development of innovative designers, who embrace interdisciplinary methods to solve challenging problems. The School of Design offers undergraduate degrees in Graphic Design and Game Design, graduate programs in Experience Design, Digital Communications and Media Arts, and Game Design, and a Ph.D. program in Human Centered Design. The MS in Human Computer Interaction and the BS in Interactive and Social Media are joint programs with CDM’s School of Computing. Required Qualifications: Minimum requirements include a master’s degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean. Preferred Qualifications: Posting Number Part-time Faculty 117Posting Special Instructions to Applicants. The MA in Digital Communication and Media Arts (DCMA) degree will teach students how digital technology has affected communication and artistic practices, and how to effect change in communication and artistic practices through the integration of digital technology. The program integrates multiple topics all centered on the way contemporary technology is changing communication practices, particularly in regard to medium specific design practices and storytelling across media, culminating in a truly interdisciplinary degree. This is a practical degree, in that it teaches students skills utilizing technology and problem solving, giving them the critical tools to become better communicators and creators in a variety of digital environments. DCMA students come from a variety undergraduate degrees and professional backgrounds, making up a diverse and exciting student population.”



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